- 15 Oct, 2019 8 commits
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Wouter authored
An earlier clean-up didn't catch everything, broke the testingcheats on/off command
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Wouter authored
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Wouter authored
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Wouter authored
Similar to moveobjects, this one tracks the state within the script.
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Wouter authored
Similar to the testingcheats one, except this one needs to track the status within the command's script (no way to query it from the game)
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Wouter authored
Returns the current status of the testing cheats. If the optional argument is provided, this will enable or disable the cheats accordingly.
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Wouter authored
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Wouter authored
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- 30 Sep, 2019 2 commits
- 24 Sep, 2019 1 commit
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Wouter authored
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- 23 Sep, 2019 3 commits
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Wouter authored
Works like the cheat system in the game: a decorated function will automatically be registered to the remote control server. Only callables can now be registered, there's no need to subclass the Command anymore.
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Wouter authored
Allows entering cheats in Live mode (required services are not available in e.g. world view, so freerealestate and friends don't work). The client_cheat and client_id parameters can be passed to change the way the command is executed. Should normally not be required.
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Wouter authored
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- 21 Sep, 2019 2 commits
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Wouter authored
Prevents creating a god-class for the command handler. Each command will handle a GET or POST (or both) base path. Added an echo command for POST requests, mostly for testing purposes.
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Wouter authored
Includes a very basic version of the mod, which can report its own version at http://localhost:15454/version.
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